[Bf-committers] memory allocation and crashes
letterrip at gmail.com
Tue Jan 30 20:47:50 CET 2007
Would it be possible to change trying to allocate too much memory to
keep it from crashing?
If you are sculpting at a high level - pressing tabkey by accident can
crash you since editmode uses more ram than sculpt mode. Or if you
accidentally add a level when you meant to change back to a higher
level you had already created.
Both of those have happened to me more than once alas, and I know
other users have had similar occurences.
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