[Bf-committers] Strange errors on GE startup

Charlie C snailrose at bresnan.net
Tue Jan 23 15:08:58 CET 2007


Hey Alexander,
A previous commit of mine caused that error, can you confirm whether or 
not its still there ?

Thanks,
Charlie

Alexander Ewering wrote:
>
> Hi,
>
> I get a lot of very strange error messages when pressing P:
>
> Error: libGL.so: invalid mode for dlopen(): Invalid argument
> Detected GL_ARB_texture_env_combine
> Detected GL_ARB_texture_cube_map
> ERROR: GL_ARB_multitexture implementation is broken!
> ERROR: GL_ARB_shader_objects implementation is broken!
> ERROR: GL_ARB_vertex_shader implementation is broken!
> Detected GL_ARB_fragment_shader
> ERROR: GL_ARB_vertex_program implementation is broken!
> Detected GL_ARB_depth_texture
> Detected GL_EXT_separate_specular_color
> Couldn't open drive: Compiled with Python version 2.3.
>
> However broken my implementation is, it is capable of running DOOM 3
> flawlessly, so I'm a bit hesistant to trust them ;)
>
> So, I suppose something odd is going on..
>
> | alexander ewering              instinctive mediaworks
> | xx-mail.com/instinctive     http://www.instinctive.de
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