[Bf-committers] Crease in multires
joeedh at gmail.com
Sun Jan 21 06:05:24 CET 2007
Meestaplu from irc has bugreported this:
I think this is definitely a show-stopper bug, and should be fixed.
Joe Eagar wrote:
> Hi. Multires doesn't implement crease; this is bad. As I see it,
> there are too solutions to this problem: make multires use CCG_SubSurf
> for subdivision, or else implement natively in the code.
> Frankly, I think multires should use CCG_Subsurf; code duplication of
> this sort is not good. Nick: if you want to look at creasing
> algorithms, you can see the one blender uses in the original hypermesh
> subsurfer, might be easier to understand then ccgsubsurf, at:
> and of course you have CCG_SubSurf in your own sourcetree (it's in
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