[Bf-committers] 64 bits Blender

Ken Hughes khughes at pacific.edu
Fri Jan 19 23:29:17 CET 2007

Ton Roosendaal wrote:

> To warn developers/users for this situation I've added a line of code in 
> Blender that exits when you compile a 64 bits, with this message:
> "64 bits compiles will give incorrectly saved .blend files. Do not use 
> it. For testing purposes please remove this line from creator.c"
> This exiting is a bit unfriendly yes, but it's easy to locate this line 
> and remove it for your own compiles. At least people then cannot claim 
> they didn't know. :)

Couldn't we add a command line switch (do Windows and OSX have command 
lines?) to override this?  I'd hate to remove the line, then sometime 
later forget and accidentally commit the file.  Something along the 
lines of the glxgears option "-printfps" or 


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