[Bf-committers] 64 bits Blender

Ton Roosendaal ton at blender.org
Fri Jan 19 18:29:22 CET 2007

> I think this is pretty lousy too -- how much work would it take to
> make the code work correctly?

The file saving thing? Many days... I don't dare to predict this. Apart  
from that, if you compile in 64 bits you should see the giant amount of  
warnings already. A lot of these represent real issues we have to fix.


> Chris
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Ton Roosendaal  Blender Foundation ton at blender.org  

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