[Bf-committers] 64 bits Blender
cwant at ualberta.ca
Fri Jan 19 17:22:49 CET 2007
Ton Roosendaal wrote:
> I cannot emphasise enough that Blender is not 64 bits safe yet. Files
> you write with 64 bits Blenders now might corrupt 32 bits Blender
> versions. Using library referencing won't work, and not to forget the
> code itself isn't 64 bits safe, meaning you most likely won't have the
> possibility to reliably use up to 8 or 16 GB memory.
> To warn developers/users for this situation I've added a line of code in
> Blender that exits when you compile a 64 bits, with this message:
> "64 bits compiles will give incorrectly saved .blend files. Do not use
> it. For testing purposes please remove this line from creator.c"
> This exiting is a bit unfriendly yes, but it's easy to locate this line
> and remove it for your own compiles. At least people then cannot claim
> they didn't know. :)
I think this is pretty lousy too -- how much work would it take to
make the code work correctly?
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