[Bf-committers] Re: 6dof support - where to get involved? Is it
possible?
GSR
gsr.b3d at infernal-iceberg.com
Thu Jan 18 18:47:12 CET 2007
Hi,
arturrataj at gmail.com (2007-01-18 at 1638.59 +0100):
> In my opinion, Blender should not have to handle dynamics or speed of
> the 6dof device, just like a normal desktop application does not
> handle dynamics or speed of a mouse cursor. Thus, I propose an
> external not-Blender-specific server, because X Window does not handle
> 6dof.
Are you sure? Partial output of a "xinput list" cmd:
"WacomPen1" id=4 [XExtensionDevice]
Num_keys is 32
Min_keycode is 8
Max_keycode is 39
Num_buttons is 4
Num_axes is 6
Mode is Absolute
Motion_buffer is 200
Axis 0 :
Min_value is 0
Max_value is 18801
Resolution is 0
Axis 1 :
Min_value is 0
Max_value is 15040
Resolution is 0
Axis 2 :
Min_value is 0
Max_value is 240
Resolution is 49999
Axis 3 :
Min_value is -64
Max_value is 63
Resolution is 128
Axis 4 :
Min_value is -64
Max_value is 63
Resolution is 128
Axis 5 :
Min_value is 0
Max_value is 1023
Resolution is 128
What is required is proper support of exiting devices via XInput and
writing more drivers for others (kernel and / or x11). If you find
something that does not fit at all, Xorg, Freedesktop and similar
projects will be really happy to get proposals and example code.
GSR
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