[Bf-committers] Re: A high quality 6dof input support in Blender - new project?

randomJavaTroll randomjavatroll at gmail.com
Wed Jan 17 14:34:10 CET 2007


BTW, I have just read some discussion regarding the existing 6dof patch.

The author was willing to help, even splitted the patch to extract the fully
open source part, and still, was rejected. Why? I do not believe the license
problem argumentation, because the part of the patch was fully open source,
and still, you ignored it.
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