[Bf-committers] Sunday meeting minutes, 25th feb 2007

Joe Eagar joeedh at gmail.com
Tue Feb 27 00:34:40 CET 2007

Timothy Baldridge wrote:
> One thing I will mention, unlike other apps, Blender's load/save
> functions are extremely fast. This means that the whole .blend file
> could be created, and streamed across the network to the other
> clients. Basically we already have a built-in serializer/pickler!
Blender's file code really *is* a serializer, if you think about it.  It 
works  by
creating descriptive data about the core structs (the DNA code) at 
compile time,
and uses that to save/load.  Though it's still not quite automatic, as 
all pointer relinking  is
done manually.


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