[Bf-committers] Release... almost there?
Ton Roosendaal
ton at blender.org
Thu Feb 15 11:01:19 CET 2007
Hi,
I need a fact check, to summarize:
There are three types of windows builds going around now:
1- Andrea builds with MSVC 7.1, scons
I think that's what Simon uses too
2- Nathan builds with MSVC 8, scons
(Compiler Version 14.00.50727.42)
3- gcc builds (versions unknown)
Reported is that build '1' has the sculpt display error, and '2' and
'3' are fine.
To check on possible compile optimize errors:
Can Simon or Andrea test it with a MSVC 7.1 non-optimize compile?
Nathan now will compile a fresh release candidate and upload it for
your testing pleasure. Stay tuned!
-Ton-
On 15 Feb, 2007, at 10:46, Tom M wrote:
> Simon,
>
>
>> IMO, this isn't good to release unless we disable texture brushes
>> or advise that they are broken in Windows (neither are good
>> solutions :)
>
> it works fine with jesterkings msvc build so it is the version of msvc
> you and elubie are using that causes the problem. (gcc apparently
> works fine on cygwin, OS X, and linux). It seems reasonable to just
> have jestie do the official build and just change what version of MSVC
> is the official for future releases.
>
> LetterRip
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>
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Ton Roosendaal Blender Foundation ton at blender.org
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