[Bf-committers] Re: EU have a dream? Blender in 2012!
ton at blender.org
Tue Feb 6 16:38:59 CET 2007
Good reaction! I also like to get a very focused topic, which is as
close as possible to the existing user and development community. But,
no urgent decision is needed now, it's interesting to get the feedback
To Davide: I am not intended to have long winded discussions on this
list on this topic. If needed there will be forum and/or mailing list.
You can also mail me personal.
On 6 Feb, 2007, at 15:37, Brecht Van Lommel wrote:
> I'm interested in this, but we would need to have a *really* good
> proposal, that most existing users and developers care about.
> What might be interesting is making Blender "an open platform for 3d
> content creation, in education, research and open movies".
> While Blender is an open source project, it is hardly extensible, and
> generally hard to get into, both for users and developers. Parts of
> the code are showing their age, and for external developers it is very
> difficult to extend Blender. For someone doing research or a student
> working on a project it is very hard to implement their feature in
> Blender (if they aren't already put off by the interface). I think
> this is a chance to improve the core of Blender and make it a nice,
> documented platform, to make future development easier, and allow
> others to extend Blender for their needs.
> The other part would be evaluating and improving Blender as an
> application and platform in education, research and open movie
> That's pretty vague though ..
> Reading ideas on blendernation, blenderartists and here, what I'm not
> sure is a good idea is:
> Let's move Blender into CAD, VR, Medical Imaging, Audio production, ..
> - Where is the user and developer community for this? Is this really
> something that Blender developers will want work with, and even
> maintain after those 5 years? Or will it turn into a separate project?
> Let's add features X,Y,Z to make Blender competitive with other
> - Why should the EU care? Would certainly be nice to get some of these
> features out of such a project, but does it make for a convincing
> proposal by itself?
> Let's do cutting edge research on topics X,Y,Z in Blender.
> - I'm sure there are people who have ideas to do within such a
> context, but how many of those actually advance Blender itself, rather
> than adapting Blender to their specific needs? I think we need to
> avoid this becoming a project were each member just does their own
> thing. I think it would be best if this included topics more close to
> the core of Blender rather than a bunch of unrelated things, but I
> haven't seen the ideas for that yet.
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Ton Roosendaal Blender Foundation ton at blender.org
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