[Bf-committers] Mo' layer goodness
David Bryant
aceone at bellsouth.net
Sat Dec 22 13:24:38 CET 2007
The UI idea is awesome.But still needs a few tweaks though.
----- Original Message -----
From: "Thorsten Wilms" <t_w_ at freenet.de>
To: <bf-committers at blender.org>
Sent: Saturday, December 22, 2007 4:24 AM
Subject: Re: [Bf-committers] Mo' layer goodness
>
> On Sat, 2007-12-22 at 00:16 +0100, GSR wrote:
>
>> First think what is needed at the global level, then think how to
>> apply at all the lower levels, never retrofit someone's else
>> solutions. Also stop the obsession with names, seriously, the names in
>> this field are not law, but seem to easly blind people.
>
> I haven't used Blender recently and didn't read everything in this
> thread, but regarding thinking at the global level ... this is from
> 2003. At least the 'Research' part should still be of interest.
>
> http://leute.uni-wuppertal.de/~ka0394/en/blender_ui/layers/old.html
>
>
>
> --
> Thorsten Wilms
>
> thorwil's design for free software:
> http://thorwil.wordpress.com/
>
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