[Bf-committers] Layer system

GSR gsr.b3d at infernal-iceberg.com
Sat Dec 22 12:53:46 CET 2007


Hi,
carl.olsson at gmail.com (2007-12-22 at 1156.41 +1000):
> I'm probably talking out of my arse here (a great start) as I've only
> ever used layers in a very simple manner and pretty much never used
> groups, but couldn't much of the desirable qualities of a rewritten
> layer system be handled with an extension of the group system?
> Layers are just groups of objects after all, so if you added the
> ability to toggle group visibility/renderability wouldn't that pretty
> much have it covered?
> You'd want to enhance the gui, such as add groups to the outliner
> (provides the visibility/renderability toggles) and probably similar
> functionality to buttons panel and maybe a group membership popup.

Outliner already has a groups mode. ;] It lacks the toggles, tho, you
will have to click the childrens for now. Nothing forbids the line
with group name contain a set of toggles that override the member
ones, all the contrary, sounds like a good thing to investigate.
 
GSR
 


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