[Bf-committers] New Empty Types- Sphere and Cone

Joshua Leung aligorith at gmail.com
Sat Dec 15 09:56:36 CET 2007


In that case, why not just instance a group on an empty?

On 12/15/07, Toni Alatalo <antont at kyperjokki.fi> wrote:
>
> On Friday 14 December 2007 19:50:10 David Bryant wrote:
> > empty types sphere and cone. It uses OpenGL routines and the functions
> are
> > called by the drawaxes() function in Blender.I wrote the circle and box
> > empty functions that Blender now has and these work exactly how they're
>
> that's probably all good, but i decided to mention anyway that custom
> empty
> drawtypes - like there is custom drawtypes for bones - has seemed like a
> good
> idea too (it came when some game level editors wanted custom shapes for AI
> markers etc - they requested custom object types, but apparently new
> object
> types were not needed, just e.g. empty drawtypes).
>
> should be simple to do - just add an option to use an object for drawing
> and
> link to that, i suppose the code in bone drawing works as an example and
> hopefully the same things can be just reused. haven't done myself yet
> 'cause
> our games are so simple so far that the few existing drawtypes have
> sufficed :p
>
> > uploaded to the patch tracker. Digikiller
>
> cheers,
> ~Toni
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