[Bf-committers] Procedural textures as a node-tree, patch & piccies
Robin Allen
r.a3 at ntlworld.com
Tue Dec 11 00:36:33 CET 2007
Some of you may remember ages ago, we had a discussion here about doing
a new node tree type for procedural textures.
I've submitted a patch to implement this:
http://projects.blender.org/tracker/index.php?func=detail&aid=7897&group_id=9&atid=127
<http://projects.blender.org/tracker/index.php?func=detail&aid=7897&group_id=9&atid=127>
Screenshots:
http://foon.co.uk/x/ptexnodes2.png <http://foon.co.uk/x/ptexnodes2.png>
http://foon.co.uk/x/ptexnodes3.png <http://foon.co.uk/x/ptexnodes3.png>
Please let me know what you think!
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