[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [12747] trunk/blender/source/blender:
Claudio "malefico" Andaur
malefico at manosdigitales.com
Sat Dec 1 22:35:11 CET 2007
This is a long waited feature for us in Plumiferos, glad to see it finally
here.
Is it me or if you render (openGL) a static frame Blender fails to render
it properly ?
Same seems to happen to the first frame of an animation. In my case the
first frame of the sequence shows some screenshot garbage instead, rest of
the anim is rendered OK.
regards and thanks !
Claudio "malefico" Andaur
Character Technical Director
Manos Digitales Animation Studio
On Sat, 1 Dec 2007, Brecht Van Lommel wrote:
> Revision: 12747
> http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=12747
> Author: blendix
> Date: 2007-12-01 20:29:50 +0100 (Sat, 01 Dec 2007)
>
> Log Message:
> -----------
>
> For the OpenGL render option in the 3d view, if a camera is active,
> it now sets the viewport exactly the same as if rendering.
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