[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [12747] trunk/blender/source/blender:

Claudio "malefico" Andaur malefico at manosdigitales.com
Sat Dec 1 22:35:11 CET 2007


This is a long waited feature for us in Plumiferos, glad to see it finally 
here.

Is it me or if you render (openGL) a static frame Blender fails to render 
it properly ? 
Same seems to happen to the first frame of an animation. In my case the 
first frame of the sequence shows some screenshot garbage instead, rest of 
the anim is rendered OK.

regards and thanks !

Claudio "malefico" Andaur

Character Technical Director
Manos Digitales Animation Studio


On Sat, 1 Dec 2007, Brecht Van Lommel wrote:

> Revision: 12747
>          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=12747
> Author:   blendix
> Date:     2007-12-01 20:29:50 +0100 (Sat, 01 Dec 2007)
>
> Log Message:
> -----------
>
> For the OpenGL render option in the 3d view, if a camera is active,
> it now sets the viewport exactly the same as if rendering.


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