[Bf-committers] NDOF

Carsten Wartmann cw at blenderbuch.de
Thu Aug 16 14:01:47 CEST 2007

sfogoros schrieb:
> Hi Carsten,
> Mine is swapped too. We had a short time to prepare for siggraph and get 
> all platforms working. Some inconsistencies remain at the moment.

Ok, I have read more until now, also your comments at the 3dconecion 
forum, so I think you are on the right track to solve theese 

> I don't understand what you mean by Roll/Nick. The Nick part throws me 
> off. 

Well maybe I am a bit biased by my hobby rc-helicopter flying... Also I 
may missuse the terms a bit because of that.

> And, my guess is that when you say very small amounts of transform, 
> I perceive how difficult it can be to move the view when the axes are 
> swapped. When the axes are oriented correctly, fly mode allows very nice 
>   transforms.

Yes, possibly.

It seems that I come closer if I swap the zoom direction in the first 
panel of the 3dconnexion control Panel.

(I just realize that it is all in german here, so please apologize when 
I use not quite the right terms from the Panel)

So but then I have to swap the zoom direction everytime I  swap from fly 
to transform mode.

It is so hard to communicate by mail about such 3d things...

> In view dependent mode, do you mean object mode where the SN controls 
> the selected object and the object moves on the same axis as the SN 
> (independent of the view direction)?

Yes, much like the transformation with the mouse in Blender or the 
camerea translation/rotation in CameraView. All based on the screen-plane.


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