[Bf-committers] NDOF
Carsten Wartmann
cw at blenderbuch.de
Thu Aug 16 13:24:47 CEST 2007
Hi,
I managed to compile the ndof branch on Windows XP with minGW as
compiler. Easy meat.
I can use the SpaceNavigator but same as in precompiled versions, some
axes seem to be swapped. When I tweak the device in the configuration
app so that I can transform some axes in fly mode or turntable are weird
or swapped. Maybe this is because of the different terminology in
Blender and the SpaceNavigator driver?
I don't understand the fly-mode at all? Roll/Nick seems to do the wrong
things (i.e. very small amounts of transform e.g.)
I also miss a view dependant mode, i.e. if I push the SN forward the
object wil be tossed away, no matter what axis points "into" the screen.
Hope this makes sense...
Carsten
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