[Bf-committers] NDOF

Carsten Wartmann cw at blenderbuch.de
Thu Aug 16 13:24:47 CEST 2007


I managed to compile the ndof branch on Windows XP with minGW as 
compiler. Easy meat.

I can use the SpaceNavigator but same as in precompiled versions, some 
axes seem to be swapped. When I tweak the device in the configuration 
app so that I can transform some axes in fly mode or turntable are weird 
or swapped. Maybe this is because of the different terminology in 
Blender and the SpaceNavigator driver?

I don't understand the fly-mode at all? Roll/Nick seems to do the wrong 
things (i.e. very small amounts of transform e.g.)

I also miss a view dependant mode, i.e. if I push the SN forward the 
object wil be tossed away, no matter what axis points "into" the screen.

Hope this makes sense...


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