[Bf-committers] NDOF Support function for GameEngine Python?
cw at blenderbuch.de
Tue Aug 7 15:18:04 CEST 2007
I am now starting to experiment with the Space Navigator.
Of course my main interest is the realtime graphics.
Would it be possible (for the ndof developers) to provide a python
support function for a quick access to the ndof devices from the gameengine?
I tried to interface by python (using win32com) but because I cant get
threads to run in the GE I always get Zeros as value.
So a Support function like GameLogic.getNdof() returning an array with
the values (Tx, Ty, Tz, Rx, Ry, Rz + Buttons) would be nice.
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