[Bf-committers] NDOF plugin for windows enabling buttons
matt at mke3.net
Thu Aug 2 06:13:56 CEST 2007
Here's one: http://mke3.net/rt/blender-ndof-20070801.zip
Some feedback on a quick test here: The buttons seem to work in this
version, but the turntable rotation is quite wacky - the panning is a lot
more sensitive than the rotation, where previously for me it was the other
way around, though not to the same extreme. Transform mode doesn't seem to
work at all, and fly mode seems a bit odd.
On 8/2/07, Johnny Matthews <johnny.matthews at gmail.com> wrote:
> Do you happen to have a link to a windows build with this patch? My
> other computer (not here) is what I build on and I would like to try
> it out.
> On 8/1/07, Ettore Pasquini <ettore_pasquini at 3dconnexion.com> wrote:
> > Hello all,
> > As promised, I completed the work for enabling the NDOF buttons on
> > This should meet my objectives for siggraph.
> > To enable the buttons this patch is necessary for Windows:
> > http://cubelogic.org/blender/ndof_buttons_win.patch
> > The new plugin is available here (look at the latest date of course)
> > http://cubelogic.org/blender/builds/
> > As of now, in that directory you will find builds for all major
> > (mac, windows, linux) in zip files that include the source code, a
> build, a
> > license copy, and a readme file. I intend these zips to be the final
> > deliverables for all interested users. Feedback is really very welcome
> > this point (and I mean NOW) on all levels and on all platforms, in
> > particular:
> > - *please* test the included plugin builds;
> > - let me know if the readme files are clear enough or not (they include
> > installation instructions for the plugins)
> > - anything *legal* related that I missed or got wrong (very important)
> > Any other suggestions are always welcome :-)
> > These zip files will soon be available somewhere on 3Dconnexion website,
> > agreed - I'll send a note when this happens. I really wanted to give
> > stuff more testing before committing it to my company. We will be
> > blender in our booth at Siggraph VERY soon so it would be really great
> > have a more proven and tested product. BTW just to be clear, my internal
> > deadline for giving the plugins to the booth people is this Friday.
> > Thanks to everyone!
> > Ettore
> > _______________________________________________
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> > Bf-committers at blender.org
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> Johnny Matthews
> johnny.matthews at gmail.com
> Check out my blog at - http://johnnygizmo.blogspot.com
> "Any sufficiently advanced technology is indistinguishable from magic."
> - Arthur C. Clarke
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