[Bf-committers] Re: [Bf-blender-cvs] CVS commit: blender/release/scripts help_bpy_api.py export_fbx.py object_cookie_cutter.py doc_browser.py blender/source/blender/python/api2_2x Camera.c blender/source/blender/python/api2_2x/doc Camera.py blender/source/blender/src buttons_shading.c interface_draw.c

Joe Eagar joeedh at gmail.com
Sun Apr 29 03:03:24 CEST 2007


Campbell Barton wrote:
> campbellbarton (Campbell Barton) 2007/04/28 19:21:00 CEST
>
>   Modified files:
>     blender/release/scripts export_fbx.py object_cookie_cutter.py 
>     blender/source/blender/python/api2_2x Camera.c 
>     blender/source/blender/python/api2_2x/doc Camera.py 
>     blender/source/blender/src buttons_shading.c interface_draw.c 
>   Added files:
>     blender/release/scripts help_bpy_api.py 
>   Removed files:
>     blender/release/scripts doc_browser.py 
>   
>   Log:
>   removed doc_browser.py - since it covers ~half the BPY api, not documenting any of blenders data types.
>   replaced with a help_bpy_api.py, that opens a web browser at the Blender Python API page.
>   Camera.c - added a veriable .angle to camera, same as .lens but adjusts the camera angle in degrees (like the D button)
>   export_fbx.py - use the the camera angle property.
>   object_cookie_cutter.py - use PointInTriangle2D rather then own function.
>   buttons_shading.c - added OB: and tooltip to object world mapping.
>   interface_draw.c - (Simple theme) text buttons looked exactly like normal buttons (more confusing when they had no text), made the text and ID buttons render inset so you can tell them apart.
>  
Where did PointInTriangle2D come from? Is it in mathutils?

Joe

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