[Bf-committers] Export to Proprietary MAYA Modeler
rnsierra at snet.net
Wed Apr 25 15:23:43 CEST 2007
Forget mixing blender with Maya,cause Maya don't have an blend import file.
Just improve the partical system in the next release - "JESUS"!!
Esben Stien <b0ef at esben-stien.name> wrote: Esben Stien writes:
> it just exits
Right. Not thinking clear. He of course needs the fcollada maya
plugin, which seems to be a problem, as even the core developers has
trouble building it on GNU/Linux. They also seem like a very closed
group, using only web forums for communication and no updated public
My only need is to export simple 2D curves so that a maya user can
import them. There is nothing but curves involved here;). Is collada
really the only way?. It seems very strange if that is the case.
Esben Stien is b0ef at e s a
http://www. s t n m
irc://irc. b - i . e/%23contact
sip:b0ef@ e e
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