[Bf-committers] Export to Proprietary MAYA Modeler

RICHARD SIERRA rnsierra at snet.net
Wed Apr 25 15:23:43 CEST 2007

Forget mixing blender with Maya,cause Maya don't have an blend import file.
Just improve the partical system in the next release - "JESUS"!!

Esben Stien <b0ef at esben-stien.name> wrote: Esben Stien  writes:

> it just exits

Right. Not thinking clear. He of course needs the fcollada maya
plugin, which seems to be a problem, as even the core developers has
trouble building it on GNU/Linux. They also seem like a very closed
group, using only web forums for communication and no updated public

My only need is to export simple 2D curves so that a maya user can
import them. There is nothing but curves involved here;). Is collada
really the only way?. It seems very strange if that is the case.

Esben Stien is b0ef at e     s      a             
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