[Bf-committers] Getting Weightgroup Color

Johnny Matthews johnny.matthews at gmail.com
Sat Apr 14 14:45:44 CEST 2007


I have just about finished implementing a masking tool for sculpt
mode. You select a weightgroup and that group then limits what you can
and can not sculpt. One idea is to have the weight color displayed
when you have turned on a mask in sculpt mode. Does anyone know if
this is modularized at all so that I could just make a call or will it
need to be verbosely coded into the sculptmode_draw_mesh() function.

-- 
Johnny Matthews
johnny.matthews at gmail.com
Check out my blog at - http://johnnygizmo.blogspot.com

"Any sufficiently advanced technology is indistinguishable from magic."
- Arthur C. Clarke


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