[Bf-committers] Re: [Bf-blender-cvs] CVS commit: blender/source/blender/python/api2_2x Mesh.h Mesh.c

Campbell Barton cbarton at metavr.com
Sat Sep 23 07:01:37 CEST 2006

Branan Riley wrote:
> On 9/22/06, Alexander Ewering <blender at instinctive.de> wrote:
>> The correct solution would be to use a single int to store all such 
>> values,
>> and using, for example, 2 bits per value.
> Too much hassle... The slow down from all the bitwise operations isn't
> worth it...
At the moment, there are no other values to store that could make use of 
other bits in the int anyway- since Mesh is a thin wrapper its all 
stored in the original edge or face data.
I think separate iterator types for edge and faces at least is the way 
to go.

Campbell J Barton

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