[Bf-committers] Collada joints -> Blender Bones

Ton Roosendaal ton at blender.org
Sun Sep 10 13:07:03 CEST 2006


In Collada.

J1 in your drawing transforms J2 and J3 to different locations.

-Ton-

On 10 Sep, 2006, at 13:05, P. Visser wrote:

> Hi Ton,
>
>>> When we assume that this is the best solution, I want to introduce  
>>> the
>>> next
>>> problem when we have Collada joints with multiple childs:
>>>
>>> http://colladablender.illusoft.com/screens/problem2.gif
>>
>> Hoho! That's very weird, how can one joint J1 in Collada result in two
>> different transforms?
>
> Two different transforms in Collada or Blender?
>
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Ton Roosendaal  Blender Foundation ton at blender.org  
http://www.blender.org



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