[Bf-committers] Collada joints -> Blender Bones

j.boers at illusoft.com j.boers at illusoft.com
Sun Sep 10 12:24:28 CEST 2006


In response to P.Vissers posted problem,

after looking into it myself, i have to say, that your solution of adding
the connected flag to the rootbone is a good idea. This won't only make
the conversion easier, but it would also remove an inconsistency from
Blender. By this i mean to say, that not all bones in an armature behave
in the same way. This is confusing and has lead to this particular
problem.

Therefore i think it would be best to resolve this by implementing
P.Vissers proposed solution of the connected flag.

Best Regards,

J.Boers




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