[Bf-committers] premul/key alpha display
Brecht Van Lommel
brechtvanlommel at pandora.be
Mon Oct 30 01:00:59 CET 2006
Hi Ton, all,
Currently, the uv/image editor display images as having premul alpha,
but image textures usually have key alpha. I would propose to add a flag
to the image datablock that sets premul/key display, editable in the
image properties panel.
For regular images, this flag would be set to key by default. For render
result and viewer node images, the sky/premul/key render setting could
be used. But this setting is not necessarily accurate with a compositer
and sequencer inbetween. Not sure what the conventions are, and what
would be right thing to do here?
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