[Bf-committers] Border zoom patch

Ben Stabler ben at half-dome.net
Fri Oct 27 22:21:25 CEST 2006


Hi,

Have you seen this done before on 3D apps? I've seen it on 2D programs, but
never 3D... Not to say that 3D programs with this don't exist.

If you have, how does it work with big and small objects? If you scale
everything in your scene up, does it zoom in by the same amount? The same
percentage? Does it ever zoom through an object? If you zoom with your
cursor just to the side of an object, does it zoom faster than if you cursor
is over the object?

Just trying to get a feel for how someone else might have implemented it...

Thanks
Ben

-----Original Message-----
From: bf-committers-bounces at projects.blender.org
[mailto:bf-committers-bounces at projects.blender.org] On Behalf Of trip
somewhere
Sent: 27 October 2006 19:16
To: bf-blender developers
Subject: Re: RE: [Bf-committers] Border zoom patch

Woa.. very involved .. All I know is that I have never seen this slow
to a stop behaviour in any other app. Be it good or bad I can zoom
"dolly" to infinity. And in blender if I postion the cursor  past the
object I can replicate that behaviour just fine.

But hey,, it's up to you to deside if you want to change it, I can
only give a users option idea
_______________________________________________
Bf-committers mailing list
Bf-committers at projects.blender.org
http://projects.blender.org/mailman/listinfo/bf-committers



More information about the Bf-committers mailing list