[Bf-committers] Bullet physics plans/status/update
erwin at erwincoumans.com
erwin at erwincoumans.com
Sun Oct 8 22:31:57 CEST 2006
Hi,
I've been busy refactoring and improving Bullet for version 2, based on
feedback from developers. This required a lot of changes, all files have a
bt-prefix, files moved to a different folder and so on.
I plan to add Bullet 2 in blender/extern/bullet2, next to the current
Bullet. This will be just the core sources, without demos, and other
unnecessary files. Then I plan on providing a C-API, and integrate this in
Blender. Once all platforms compile/link against the new version 2, we can
remove the older obsolete version (blender/extern/bullet).
From that point, we can use Bullet outside of the game engine using the
C-API, and work on adding UI for constraints, keyframe baking etc.
Thanks,
Erwin
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