[Bf-committers] Proposed changes re: procedural textures

Robin Allen r.a3 at ntlworld.com
Wed Nov 22 16:19:37 CET 2006


Matt Ebb wrote:
> That would be great, using plugins in blender is a real chore right 
> now. One thing that's important too though, is that it would be great 
> if there were better ways for plugins to define their UI control 
> layouts. Right now the situation is pretty terrible, there's no way to 
> define a layout, and there's little or no access to the more modern UI 
> controls like colour pickers. It's usually just a barely usable 
> conglomerate grid of buttons stacked on top of each other with no 
> hierarchy or designed layout, which makes the experience of using a 
> plugin that much worse.

If the plugin could just provide a function which makes all the 
necessary calls to uiDefBut etc, we could just store a pointer to that 
function in the struct as if it were a builtin, and call the function 
whenever the UI needs to be drawn.


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