[Bf-committers] crash when loading linked libs
Campbell Barton
cbarton at metavr.com
Wed Nov 22 10:01:53 CET 2006
Im getting a crash when loading a blend with linked libs. - build is
latest from CVS.
After removing a material from a linked lib it seems that blender still
tries to use the active group.
#0 0x082c067f in editnode_get_active_material (ma=0x214b434f)
at editnode.c:1042
#1 0x0826cfcb in init_gl_materials (ob=0xbb1aeb8, check_alpha=1)
at drawobject.c:199
#2 0x0826e284 in draw_mesh_object (base=0xb73cb30, dt=3, flag=0)
at drawobject.c:2189
#3 0x0826f48e in draw_object (base=0xb73cb30, flag=0) at drawobject.c:4026
#4 0x080d6456 in drawview3dspace (sa=0xb6e3cd8, spacedata=0xb6e4a90)
at drawview.c:2835
#5 0x081b9d9c in scrarea_do_windraw (area=0xb6e3cd8) at spacetypes.c:115
#6 0x081075c8 in screenmain () at editscreen.c:608
#7 0x080c8fd5 in main (argc=2, argv=0xbff14d34) at creator.c:690
--
Campbell J Barton
133 Hope Street
Geelong West, Victoria 3218 Australia
URL: http://www.metavr.com
e-mail: cbarton at metavr.com
phone: AU (03) 5229 0241
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