[Bf-committers] crash when loading linked libs

Campbell Barton cbarton at metavr.com
Wed Nov 22 10:01:53 CET 2006


Im getting a crash when loading a blend with linked libs. - build is 
latest from CVS.

After removing a material from a linked lib it seems that  blender still 
tries to use the active group.

#0  0x082c067f in editnode_get_active_material (ma=0x214b434f)
    at editnode.c:1042
#1  0x0826cfcb in init_gl_materials (ob=0xbb1aeb8, check_alpha=1)
    at drawobject.c:199
#2  0x0826e284 in draw_mesh_object (base=0xb73cb30, dt=3, flag=0)
    at drawobject.c:2189
#3  0x0826f48e in draw_object (base=0xb73cb30, flag=0) at drawobject.c:4026
#4  0x080d6456 in drawview3dspace (sa=0xb6e3cd8, spacedata=0xb6e4a90)
    at drawview.c:2835
#5  0x081b9d9c in scrarea_do_windraw (area=0xb6e3cd8) at spacetypes.c:115
#6  0x081075c8 in screenmain () at editscreen.c:608
#7  0x080c8fd5 in main (argc=2, argv=0xbff14d34) at creator.c:690

-- 
Campbell J Barton

133 Hope Street
Geelong West, Victoria 3218 Australia

URL:    http://www.metavr.com
e-mail: cbarton at metavr.com
phone: AU (03) 5229 0241



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