[Bf-committers] Proposed changes re: procedural textures
Ben Batt
benbatt at gmail.com
Wed Nov 22 04:04:41 CET 2006
On 11/22/06, Mathias Panzenböck <grosser.meister.morti at gmx.net> wrote:
> Mathias Panzenböck wrote:
>
> PS: And for mesh-modifiers!
Heh, yeah, I have been thinking about trying to implement something
like this for modifiers. I had the impression there was a UI refactor
on the way, is this true? If so, it might make sense to wait until
that's done.
Ben
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