[Bf-committers] More procedural textures?

Ronan Zeegers blender at ronanzeegers.com
Tue Nov 21 04:25:15 CET 2006


Robin Allen wrote:
> Is there any reason why Blender has so few procedural textures? I was 
> thinking of coding some, taking some ideas from 3ds max, but if 
> there's anything I should know (waiting for a refactor, etc) please 
> tell me before I get started.
> __
cloth procedurals textures would be cool ;)

Ronan


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