[Bf-committers] Re: CVS commit: blender/source/blender/makesdna DNA_scene_types.h blender/source/blender/src buttons_editing.c sculptmode.c

GSR gsr.b3d at infernal-iceberg.com
Sun Nov 19 16:18:56 CET 2006


Hi,
nicholasbishop at gmail.com (2006-11-19 at 1025.17 +0100):
>   * Replaced the three X/Y/Z sliders that controlled the texture size in sculpt
>     mode with a single slider. (Doesn't seem likely the user is going to want to
>     scale in one axis differently from another.) Additionally, the new slider
>     works correctly in Tile mode in addition to 3D mode. In Tile mode, the slider
>     value is considered pixel units.

I disagree, and what is more, probably rotation would be nice (that is
an issues in normal materials too). Say you want to texture a wall
with bricks, and the wall is at an angle and the texture you got is
too tall (you want smaller bricks, but same width).

GSR
 


More information about the Bf-committers mailing list