[Bf-committers] Semi Off-topic: Optimised/Adaptive AO

trip somewhere trip0o at gmail.com
Wed Nov 15 02:06:25 CET 2006


Standard 132 samples! Holy frijoles!
Well if someone can get that optimize to work you win the gold star of
the year award!

On 11/14/06, Matt Ebb <matt at mke3.net> wrote:
>
> Hi,
>
> Just a heads-up to those who might be interested, I've recently read a
> couple of very interesting articles on XSIblog about optimising AO sampling
> based on a 2-pass approach to figure out where the samples are needed.
> They're setting it all up in Mental Ray shading nodes, and although we don't
> have that flexibility, we do have the source :) Perhaps this is nothing new,
> but could be an interesting read for people here, so check them out if you
> like!
>
> Adaptive Occlusion:
> http://www.xsi-blog.com/?p=118
>
> Motion Vector Driven Occlusion:
> http://www.xsi-blog.com/?p=119
>
>
> cheers
>
> Matt
>
>
>
>
> ------------------------------------------
> Matt Ebb . matt at mke3.net . http://mke3.net
>
>
>
>
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