[Bf-committers] Re: Blender for mechanical usage (madcello)

pacaeiro at iol.pt pacaeiro at iol.pt
Fri Nov 3 13:46:02 CET 2006


Beside snaps, diferent colors, trim, fillet, chanfer, better mesh curve creation, there is a think needed to improve workflow, is interactively create something like (line from this point to that point; arc starting here, ending there and tangent to this line). Also a way to get center points of circles and arcs. With circles and arcs, maybe a parametric mesh to take care of center point and number of division vertices.

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