[Bf-committers] Blender for mechanical usage

Alexander Ewering blender at instinctive.de
Thu Nov 2 19:01:29 CET 2006


On Thu, 2 Nov 2006, Simon Clitherow wrote:

> Mathias Panzenböck wrote:
>> A few ACAD things:
>>  * cut line at intersection point with other line.
>>  * snap object by its vert. A to vert. B (of a other object)
>>  * snap object to midpoint of a line
>> 
>> can someone think of more? It's a long time ago since I did something in 
>> ACAD (and we abused it in school to draw circuits).
> Hi,
>
> There are quite a few handy snap settings in AutoCAD (and ADT). 
> -  Snap to Endpoints (essentially vertices)
> -  Snap to Intersection
> -  Snap to Midpoint
> -  Snap to Perpendicular
> -  Snap to Centre / Quadrants of a circle
> -  Snap to Nearest (any point along a line)

Lots of these snap options are in DTPBlender and probably easy to port.

| alexander ewering              instinctive mediaworks
| ae[@]instinctive[.]de   http://www[.]instinctive[.]de


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