[Bf-committers] Blender for mechanical usage
Alexander Ewering
blender at instinctive.de
Thu Nov 2 19:01:29 CET 2006
On Thu, 2 Nov 2006, Simon Clitherow wrote:
> Mathias Panzenböck wrote:
>> A few ACAD things:
>> * cut line at intersection point with other line.
>> * snap object by its vert. A to vert. B (of a other object)
>> * snap object to midpoint of a line
>>
>> can someone think of more? It's a long time ago since I did something in
>> ACAD (and we abused it in school to draw circuits).
> Hi,
>
> There are quite a few handy snap settings in AutoCAD (and ADT).
> - Snap to Endpoints (essentially vertices)
> - Snap to Intersection
> - Snap to Midpoint
> - Snap to Perpendicular
> - Snap to Centre / Quadrants of a circle
> - Snap to Nearest (any point along a line)
Lots of these snap options are in DTPBlender and probably easy to port.
| alexander ewering instinctive mediaworks
| ae[@]instinctive[.]de http://www[.]instinctive[.]de
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