[Bf-committers] Re: [Bf-blender-cvs] CVS commit:
blender/source/blender/include BIF_editmesh.h
blender/source/blender/python/api2_2x
meshPrimitive.c meshPrimitive.h Mesh.c blender/source/blender/src
editmesh_add.c
blender/source/blender/python/api2_2x/doc MeshPrimitives.py
Alexander Ewering
blender at instinctive.de
Thu May 25 19:56:38 CEST 2006
On Thu, 25 May 2006, Ken Hughes wrote:
> No, it's been brought up before as a project (too bad nobody jumped on it for
> SoC, but oh well). There needs to be a "simple" interface on top of the
> Python API to do common things like this. It's not hard to write a Python
> script that does this for you, which could then be included as "from
> Blender.Simple import *" or something. But someone has to take the time to
> sit down and either code it or at least code what that API needs so somebody
> else can code it. Believe it or not, I don't write lots of scripts in python
> -- certainly not as many as others so -- so I'm not the best person to figure
> out what should go into the API.
Yes, as I said, my comment was not at all related to what you actually
committed.
I think this topic has been brought up before, and such a wrapper would
definitely be a great addition.
The biggest issue here is not coding it (because that is pretty simple), the
biggest issue is design - go into the brain of a user and think from there:
A user expects a scripting API to work just like the UI - because that's the
only thing they'll know and are comfortable with.
Anyway, probably the wrong list for it. I was just shocked at the code and
had to say something. ;)
| alexander ewering instinctive mediaworks
| ae[@]instinctive[.]de http://www[.]instinctive[.]de
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