[Bf-committers] Re: [Bf-blender-cvs] CVS commit: blender/source/blender/include BIF_editmesh.h blender/source/blender/python/api2_2x meshPrimitive.c meshPrimitive.h Mesh.c blender/source/blender/src editmesh_add.c blender/source/blender/python/api2_2x/doc MeshPrimitives.py

Alexander Ewering blender at instinctive.de
Thu May 25 19:56:38 CEST 2006

On Thu, 25 May 2006, Ken Hughes wrote:

> No, it's been brought up before as a project (too bad nobody jumped on it for 
> SoC, but oh well).  There needs to be a "simple" interface on top of the 
> Python API to do common things like this.  It's not hard to write a Python 
> script that does this for you, which could then be included as "from 
> Blender.Simple import *" or something.   But someone has to take the time to 
> sit down and either code it or at least code what that API needs so somebody 
> else can code it.  Believe it or not, I don't write lots of scripts in python 
> -- certainly not as many as others so -- so I'm not the best person to figure 
> out what should go into the API.

Yes, as I said, my comment was not at all related to what you actually

I think this topic has been brought up before, and such a wrapper would
definitely be a great addition.

The biggest issue here is not coding it (because that is pretty simple), the
biggest issue is design - go into the brain of a user and think from there:
A user expects a scripting API to work just like the UI - because that's the
only thing they'll know and are comfortable with.

Anyway, probably the wrong list for it. I was just shocked at the code and
had to say something. ;)

| alexander ewering              instinctive mediaworks
| ae[@]instinctive[.]de   http://www[.]instinctive[.]de

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