[Bf-committers] Render time doubled from 2.41 to current CVS version when using raytracing?

Ton Roosendaal ton at blender.org
Fri May 19 15:46:05 CEST 2006


Hi,

> I believe the second "pass" is simply the tile being gamma-corrected.

Yep! The 'gamma' button inverse-gamma corrects all colors before  
calculating the anti-aliasing. It's actually an ancient option from the  
video days... this ensures AA looks smooth, since color ranges don't go  
linear.

-Ton-

>
> Joe
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Ton Roosendaal  Blender Foundation ton at blender.org  
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