[Bf-committers] Render time doubled from 2.41 to current CVS
version when using raytracing?
Ton Roosendaal
ton at blender.org
Fri May 19 15:46:05 CEST 2006
Hi,
> I believe the second "pass" is simply the tile being gamma-corrected.
Yep! The 'gamma' button inverse-gamma corrects all colors before
calculating the anti-aliasing. It's actually an ancient option from the
video days... this ensures AA looks smooth, since color ranges don't go
linear.
-Ton-
>
> Joe
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