[Bf-committers] 1) ESC doesn't abort render 2)
Bulletphysicsproblems
Alexander Ewering
blender at instinctive.de
Sat May 13 02:40:22 CEST 2006
On Fri, 12 May 2006, Erwin Coumans wrote:
> Hi,
>
> It works fine for me, did you try most recent CVS version?
>
> There is preview builds here:
> Win32:
> http://www.continuousphysics.com/ftp/pub/test/index.php?dir=blender/&file=blender-2.42-win32-preview18.zip
> Linux:
> http://www.continuousphysics.com/ftp/pub/test/index.php?dir=blender/&file=blender-linux-2.42-preview18.tgz
Yes, I used current CVS. The problem only occurs once you have used the
Motion actuator with dRot in it (RIGHTARROW). Seems to be heap corruption
then if it doesn't occur always.
Well, will post to the bug tracker then. Thanks for your time :)
I still think the tolerance distances should be adapted so that they are
appropriate for 1 BU = 1 m ...
| alexander ewering instinctive mediaworks
| ae[@]instinctive[.]de http://www[.]instinctive[.]de
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