[Bf-committers] 1) ESC doesn't abort render 2) Bullet physics problems

Alexander Ewering blender at instinctive.de
Sat May 13 01:53:05 CEST 2006


1) ESC

is this just me, or did really noone bother to make ESC work for aborting a

When I press ESC during rendering, nothing happens - I have to hard-kill

2) Bullet

I can't get very useful results when using Bullet, though the demo files
(esp. the "lots of bricks on a heap" file) seem to work fine.

Example: I add a plane, extrude it to give it depth, calc normals outside.
Then, I add a cube, squeeze it to be a brick, scale it down to about 0.2
blender units (I assume 1 BU is still = 1 metre in Bullet?), and then set it
to Actor, Rigid Body, Bounds -> Box. Depending on the "Form Factor" setting
and the height of the brick above the floor, any of the following can

1) The brick falls right through the floor

2) The brick rotates nervously on the floor for a fraction of a second
    and THEN falls through the floor

3) The brick stops 10 cm *above* the floor, jitters around like a bar of
    soap and eventually stops abruptly.

What am I missing?

| alexander ewering              instinctive mediaworks
| ae[@]instinctive[.]de   http://www[.]instinctive[.]de

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