[Bf-committers] python nmesh setmode subsurf

Ken Hughes khughes at pacific.edu
Wed May 3 16:12:43 CEST 2006

Alexander Ewering wrote:
> On Tue, 2 May 2006, Ken Hughes wrote:
>> Thought about this a little, and while at first glance it appears 
>> doable (adding/deleting a subsurf modifier), wasn't the subsurf 
>> setting stored in the mesh previously, while the modifier is stored 
>> with the object?
> Well, the modifier is under the editbuttons and not under the object
> buttons, so if it is consistant with the rest of the UI, it should be 
> stored
> in the obdata. Didn't look at the code though.

Which apparently doesn't mean anything.  I went back to 2.37a, made two 
objects which used the same mesh, then subsurfed the mesh.  Both objects 
deformed.  In 2.40, only one object deformed.


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