[Bf-committers] Question about scene lighting.
Robert Wenzlaff
rwenzlaff at soylent-green.com
Tue Mar 7 17:24:08 CET 2006
I was playing at being a Blender user this weekend and came upon an idea
but I don't know how technically feasible it is. It sounds simple to
implement if OpenGL will allow a decent mapping. I'm not all that familiar
with OpenGL Lighting.
There are 3 "Editing lights" that are used in shaded mode. Would it be
possible to add a button in lamps that basically says "Make Editing Lamp
1/2/3 like this". Again I'm not to familiar with how they are set up, but
I seem to recall they are basically sun lamps, but you could at least map
vector, relative energy and color.
Or am I missing something basic?
Det. Thorn.
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