[Bf-committers] compositor-effect in sequencer

trip somewhere trip0o at gmail.com
Mon Mar 6 04:28:03 CET 2006


Hm,m,, I second the problem of seeing the preview. Stuff like After
Effects has a good method of rendering particles and glows and such
effects in the editing window While blender still lacks any real 3d
view preview of anything more than mesh and wireframes.

Could that be added as a target?

On 3/5/06, Frédéric van der Essen <fred at mentalwarp.com> wrote:
>  From an artist POV, this sounds really nice.
>
> What i'm asking myself is how will the preview work ?
> It would be nice if it could keep the functionality of the current
> compositor and output a preview of the selected effect strip at
> current frame to an image window.
> (the preview would use the view node and real effect the composite one )
>
> about more than two input nodes : i don't think that it would be too
> confusing,
> regular node compositor does much worse things :)
>
>
> PS : a big thank you for the work you're doing, it's awesome :)
>
> Peter Schlaile wrote:
> > Hi,
> >
> > I played a little bit with the compositor this afternoon, and collected
> > the following ideas:
> >
> > >From the perspective of the sequencer the compositor enables us to create
> > custom-effects. I propose, to generate an additional compositor-pipeline
> > "Sequencer-Effect-Nodes" (as an addition to material and "regular"
> > compositors) that has in _addition_ to the "regular" compositor
> >
> > - two input-nodes (will serve as input of the effect filter)
> > - one output-node (will serve as output of the effect filter) as well as
> > - one or more Sequencer-IPO-input-nodes (one in a first stage
> >   implementation).
> >
> > It should be possible to save these pipelines by name (just like the
> > materials) and have these pipelines show up in the effect-plugin window of
> > the sequencer by name.
> >
> > That way, one can build filter-pipelines and use them several times on the
> > same sequencer timeline. They can then all be controlled by IPOs. (In a
> > second stage, one should be able to add more IPO-channels to have a more fine
> > grained control of the parameters in the compositor-effect).
> >
> > One could add more input nodes, but I do not think, that this makes things
> > very transparent to the user of the final effect-filter in the sequencer.
> > (Nevertheless, it would be very easy to add this feature afterwards...)
> >
> > Please let me know, what you think about it.
> >
> > Greetings,
> > Peter
> >
> > ----
> > Peter Schlaile <peter at schlaile dot de>
> >
> >
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> >
> >
>
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