[Bf-committers] Do release scripts automatically copy the logo.png
from "blender\release\scripts\bpymodules\colladaImEx" ?
Chris Want
cwant at ualberta.ca
Wed Jun 14 04:41:45 CEST 2006
pspcontest at erwincoumans.com wrote:
>
> Collada 1.4 import/import requires a logo.png. I was wondering if the
> build system for upcoming release will take this file into account?
> Thanks,
> Erwin
OK, back on track: I have confirmed that the make system
does copy the .png and other scripts, but I suspect that
this build system won't be used for the release. A quick
glance at the SConstruct yeilds this code:
#-- .blender/scripts
scriptinstall = []
scriptpath='release/scripts'
for dp, dn, df in os.walk(scriptpath):
if 'CVS' in dn:
dn.remove('CVS')
dir=env['BF_INSTALLDIR']+'/.blender/scripts'+dp[len(scriptpath):]
source=[dp+os.sep+f for f in df]
scriptinstall.append(env.Install(dir=dir,source=source))
As far as I can see, this just copies the directory tree
under release/scripts (minus the CVS dirs), without
discriminating about file extension, so the .png should
be safe. That said, somebody that actually uses this build
system should probably test it.
Regards,
Chris
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