[Bf-committers] puredata

glauber alex dias prado glauberalex at uol.com.br
Wed Jun 14 00:34:49 CEST 2006


On Tue, 2006-06-13 at 13:27 -0300, glauber alex dias prado wrote:
> Hi im new to this list and would like to make some asks, im not a
> developer yet but i im studiyng and some day i would like to be one,
> right now im learning to make sounds in puredata for a blender video
> that i made and thought that a implementation in this sense inside
> blender could be something valuable to think of, i think that not
> everyone of you know what it is, but basicly it is a modularized visual
> programing language with a lot of control on the sound and video output
> (with some plugins), so im kindly asking if someone of you who are
> developers could be a kind of mentor to me, like give me some
> instructions and be near when i need some help related to this
> "project". Can be a long journey though cause im very new to C (didnt
> finished Kernigan & Richie ansi C yet) but im very interested in
> learning and i love blender so i think that if someone helps me someday
> we could have puredata integrated into blender, i could go alone but why
> to be opensource if you dont have a community to share and give
> feedback? thanks for your patience and i hope im not talking something
> stupid. 
> 
> _____
if someone wants to know more about my proposition some info here can be
valuable
http://www.obiwannabe.co.uk/padawan12/onlinetutorials/html/intro_games_synthesis.html
thanks for someone that even response me :).
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