[Bf-committers] Boolean "closed mesh" check missing from CVS

Ton Roosendaal ton at blender.org
Wed Jun 7 10:57:29 CEST 2006


Hi,

I recall bugreports in tracker showing how you can get crashes with  
'non manifold' meshes... if you got the time, try to search for that?  
(the search option in tracker works, but is quite primitive...).

The obligation to extrude a plane to become a thin plate, before  
intersecting, is not too bad I guess... at least this will ensure a  
stable boolean operation.

-Ton-

On 6 Jun, 2006, at 22:28, Ken Hughes wrote:

> Just discovered that Marc's Nov 30th fix to check for closed meshes  
> before attempting the boolean operations got lost in the Orange merge;  
> it's been missing for Jan 28th.  On the other hand, nobody seems to  
> have missed it, and I find that without it I can intersect a plane  
> with a cube or icosphere and get pretty predictable results.  Other  
> times I do get weird things.
>
> Should we just leave the check out or put it back in?
>
> Ken
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Ton Roosendaal  Blender Foundation ton at blender.org  
http://www.blender.org



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