[Bf-committers] Blender (CVS) crashing on loading a .blend file
Ton Roosendaal
ton at blender.org
Fri Jun 2 19:04:26 CEST 2006
Hi,
Loads correct here (OSX).
-Ton-
On 2 Jun, 2006, at 15:56, Erwin Coumans wrote:
>
> Hi,
>
> Someone posted a .blend file created with Blender 2.41 but it crashes
> with latest Blender 2.42.
> I might be my visual studio 8 build, but can someone else verify this?
>
> It crashes in LOD_Vertex::RemoveEdge
>
> This is the file that causes the crash (it's 2.5 Mb zipfile)
> http://www.continuousphysics.com/ftp/pub/test/index.php?dir=blender/
> &file=Open%20the%20Door.zip
>
> Could someone look into this? Below is the stackframe at crash.
> Thanks,
> Erwin
>
>
>
>
>
>> blender.exe!std::_Debug_message(const wchar_t * message=0x014bb320,
>> const wchar_t * file=0x014b96a0, unsigned int line=0x00000063) Line
>> 23 C++
>
> blender.exe!std::
> _Vector_const_iterator<CTR_TaggedIndex<24,16777215>,std::
> allocator<CTR_TaggedIndex<24,16777215> > >::operator*() Line 99 +
> 0x11 bytes C++
>
> blender.exe!std::_Vector_iterator<CTR_TaggedIndex<24,16777215>,std::
> allocator<CTR_TaggedIndex<24,16777215> > >::operator*() Line 327 C++
> blender.exe!LOD_Vertex::RemoveEdge(CTR_TaggedIndex<24,16777215>
> e={...}) Line 69 + 0x8 bytes C++
>
> blender.exe!LOD_EdgeCollapser::
> CollapseEdge(CTR_TaggedIndex<24,16777215> ei={...}, LOD_ManMesh2 &
> mesh={...},
> std::vector<CTR_TaggedIndex<24,16777215>,std::
> allocator<CTR_TaggedIndex<24,16777215> > > &
> degenerate_edges=[0x0000000b]({m_val=0x00000199 },{m_val=0x0000019a
> },{m_val=0x000002f7 },{m_val=0x000002f8 },{m_val=0x00001103
> },{m_val=0x000001df },...),
> std::vector<CTR_TaggedIndex<24,16777215>,std::
> allocator<CTR_TaggedIndex<24,16777215> > > &
> degenerate_faces=[0x00000000](),
> std::vector<CTR_TaggedIndex<24,16777215>,std::
> allocator<CTR_TaggedIndex<24,16777215> > > &
> degenerate_vertices=[0x00000000](),
> std::vector<CTR_TaggedIndex<24,16777215>,std::
> allocator<CTR_TaggedIndex<24,16777215> > > & new_edges=[0x00000000](),
> std::vector<CTR_TaggedIndex<24,16777215>,std::
> allocator<CTR_TaggedIndex<24,16777215> > > &
> update_faces=[0x00000000](),
> std::vector<CTR_TaggedIndex<24,16777215>,std::
> allocator<CTR_TaggedIndex<24,16777215> > > &
> update_vertices=[0x00000000]()) Line 282 C++
> blender.exe!LOD_QSDecimator::CollapseEdge() Line 154 + 0x4f bytes C++
> blender.exe!LOD_QSDecimator::Step() Line 88 C++
> blender.exe!LOD_CollapseEdge(LOD_Decimation_Info * info=0x0012f9a0)
> Line 141 + 0xf bytes C++
> blender.exe!decimateModifier_applyModifier(ModifierData *
> md=0x04d08ae8, Object * ob=0x04d08730, void * derivedData=0x00000000,
> float [3]* vertexCos=0x00000000, int useRenderParams=0x00000000, int
> isFinalCalc=0x00000001) Line 1340 + 0x9 bytes C
> blender.exe!mesh_calc_modifiers(Object * ob=0x04d08730, float [3]*
> inputVertexCos=0x00000000, DerivedMesh * * deform_r=0x04d08a14,
> DerivedMesh * * final_r=0x04d08a18, int useRenderParams=0x00000000,
> int useDeform=0x00000001, int needMapping=0x00000000) Line 1624 +
> 0x28 bytes C
> blender.exe!mesh_build_data(Object * ob=0x04d08730) Line 1906 + 0x26
> bytes C
> blender.exe!mesh_get_derived_deform(Object * ob=0x04d08730, int *
> needsFree_r=0x0012fae0) Line 1971 + 0x9 bytes C
> blender.exe!draw_mesh_object(Base * base=0x04c52438, int
> dt=0x00000004) Line 1988 + 0xd bytes C
> blender.exe!draw_object(Base * base=0x04c52438, int flag=0x00000000)
> Line 3777 + 0xe bytes C
> blender.exe!drawview3dspace(ScrArea * sa=0x04c45e70, void *
> spacedata=0x04c461b0) Line 2588 + 0xb bytes C
> blender.exe!scrarea_do_windraw(ScrArea * area=0x04c45e70) Line 114 +
> 0x18 bytes C
> blender.exe!scrarea_dispatch_events(ScrArea * sa=0x04c45e70) Line
> 596 + 0xc bytes C
> blender.exe!screen_dispatch_events() Line 1176 + 0x9 bytes C
> blender.exe!screenmain() Line 1440 C
> blender.exe!main(int argc=0x00000001, char * * argv=0x024d4290) Line
> 691 C
> blender.exe!__tmainCRTStartup() Line 318 + 0x19 bytes C
> blender.exe!mainCRTStartup() Line 187 C
>
>
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Ton Roosendaal Blender Foundation ton at blender.org
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