[Bf-committers] Re: [PATCH] uv_export.py: export all selected
objects to *one* texture file
Campbell Barton
cbarton at metavr.com
Thu Jul 27 18:55:10 CEST 2006
* Melchior FRANZ -- Thursday 27 July 2006 18:01:
>> possible with my patch, but not with the cvs version of uv_export.py
>>
>
> Oh, but the patch makes *this* the only way. It drops the possibility
> to have each of the 20 objects exported to a separete file. Should
> probably be configurable, too.
>
> m.
So you want to basicaly pack many images onto 1, do you want to
re-assign UV's also for all your objects?
you have lots of objects and you want them all to use 1 packed image?-
so the packing is done per image, and the uv coords are only remapped to
the new image.
Do you want procedural textures? or jus tthe image unchanged?
--
Campbell J Barton
133 Hope Street
Geelong West, Victoria 3218 Australia
URL: http://www.metavr.com
e-mail: cbarton at metavr.com
phone: AU (03) 5229 0241
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