[Bf-committers] Re: [PATCH] uv_export.py: export all selected objects to *one* texture file

Campbell Barton cbarton at metavr.com
Thu Jul 27 18:55:10 CEST 2006


* Melchior FRANZ -- Thursday 27 July 2006 18:01:
>> possible with my patch, but not with the cvs version of uv_export.py
>>     
>
> Oh, but the patch makes *this* the only way. It drops the possibility
> to have each of the 20 objects exported to a separete file. Should
> probably be configurable, too.
>
> m.
So you want to basicaly pack many images onto 1, do you want to 
re-assign UV's also for all your objects?

you have lots of objects and you want them all to use 1 packed image?- 
so the packing is done per image, and the uv coords are only remapped to 
the new image.

Do you want procedural textures? or jus tthe image unchanged?

-- 
Campbell J Barton

133 Hope Street
Geelong West, Victoria 3218 Australia

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