[Bf-committers] Re: [PATCH] uv_export.py: export all selected objects to *one* texture file

Melchior FRANZ mfranz at aon.at
Thu Jul 27 18:01:06 CEST 2006


* Campbell Barton -- Thursday 27 July 2006 17:38:
> About uv exporter, would this just combine the selected objects and 
> assume they dont overlap?

Yes. It's a short cut for selecting each object separately, uv_exporting
it, and then merging all exported textures. For 20 objects this is quite
painful, and I tend to let my computer do the painful stuff if possible.



> - (which they wouldent with the new archimapper script)

I know. But the archimapper is only for unwrapping and packing, right?
I'm speaking about uv_export. Again: I want to select 20 objects, 
unwarp and pack them on one texture square with uv_archimap (now
possible), and then export the same 20 objects to a single *.tga
texture file (possible with my patch, but not with the cvs version
of uv_export.py).

m.


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